The player takes the role of an orphaned child, the son of one of the four Warriors who served the Goddess of the Mountains on Gotou Island. The plot of the game concerns a grand battle that involves mythical gods and monstrous creatures both big and small. As the player proceeds through the game, they will level up, gaining strength and new items and abilities (which will come in handy when revisiting older stages to break old records). This battle system is called “relative time action role-playing.”Īlthough in screenshots, the game may look like a typical action platformer, monsters only move or take action when the player does (similar to games like Shiren the Wanderer), making the battle stages play out more like a game of chess. At the same time, it introduces turn-limitations that push the player to defeat enemies in as few turns as possible.
The player takes the role of an orphaned.
The game mixes turn-based combat with platforming and a leveling system. The plot of the game concerns a grand battle that involves mythical gods and monstrous creatures both big and small. Developed by Game Freak, it was originally scheduled to be released by Enix in March of 1996 under the title “Legend of the Magatama” (Japanese: 勾玉伝説), but those plans were stopped, then the game was passed to T&E Soft before it was eventually released.
On January 17th, 1997, T&E Soft released WARRIORS Legend of the Blue Dragon -The Two Heroes- (Japanese title: BUSHI青龍伝〜二人の勇者〜) for the Super Famicom.